Building OpenGL TutorialBuilding OpenGL tutorials from great book Learning Modern 3D Graphics Programming Jason L. McKesson was pain, but no blame goes on authors head.
Bitbucket repo of the book
I follow steps of tutorial at Tutorial. I was supposed to be using premake4 so I typed
sudo apt-get install premake4
Now it comes, I had installed software called premake4, which is still version 3.7 (really stupid naming convention).
After that I got the error below and the tutorial did not build.
** premake4.lua: ../framework/framework.lua:8: attempt to call global 'solution' (a nil value)
Solution is very simple. To download premake 4.3 from SourceForge
Remarks on other building steps
- Use Premake and building utility of your choice to build libraries shipped with project too!
It means run it in directories tinyxml, glsdk
- I got error
freeglut (./Tut 01 MainD): glXCreateContextAttribsARB not found
The reason is that this tutorial is teaching Opengl 3.0 so I need to grab some real hardware not my crappy notebook.
Seriously, It means that my graphic card does not support OpenGL 3.0:( I have to move to school tu run it.
Second build on different computer, path problems
With premake4 correctly set up I hoped for better experience.
Nevertheless, I end up at looking following error.
/usr/lib/gcc/i686-pc-linux-gnu/4.5.3/../../../../i686-pc-linux-gnu/bin/ld: ../glsdk/freeglut/lib/libfreeglutD.a(freeglut_main.o): undefined reference to symbol 'XPending'
/usr/lib/gcc/i686-pc-linux-gnu/4.5.3/../../../../i686-pc-linux-gnu/bin/ld: note: 'XPending' is defined in DSO /usr/lib/libX11.so.6 so try adding it to the linker command line
/usr/lib/libX11.so.6: could not read symbols: Invalid operation
collect2: ld returned 1 exit status
Simple solution is to add
to correct makefile. I finally found that correct makefile is
Tut 02 Fragment Position.make
for Tutorial 2.
Unfortunately, I did not find out quickly how to add X11 to path quickly.
I tried setting several variables but without effect.
Mention the one I remember: